The Velvet League

Prince Horace Kemp
: Fighter
Race: Human
Background: Nobility
PlayerJeremy Fox
Horace is a narcissist, but maybe all great kings are? That's what he tells himself. Hailing from the Kemp Estates in a far off queendom, he has too many older brothers to ever expect gaining the throne, so he quests to build a kingdom of his own, to show his family that he's worthy of the Kemp name, and to rule justly and attractively over a manicured land of plenty.


Ysabel "Izzy" Buchanan
Class: Druid
Race: Half-Elf (Drow)
Background: Hermit
PlayerKelly Egan
Bubbily and hyperactive, Izzy has her head in the clouds and a thirst for knowledge. Used to a life of isolation in the wilderness, Izzy is eager to make friends, have fun, experience nature, and meet new animals in the places they visit.


Class: Wizard
Race: Half-Elf, formerly Human
Background: Charlatan
PlayerMike Christensen
A con artist and a grifter, Sweeney is a cagey man who shares very little about his life before the Velvet League. What is known is that he has clearly studied magic, and has several spells tattooed across his body. He cares little about his own appearance, but at a moment can disappear into a crowd as needed. Apparently callous and self-serving, Sweeney can be seen to show compassion when the mood strikes him... but only when it suits his mercurial nature.

The Moist Boiz

Race: Eladrin
Background: Outlander
Player: Amanda Joy Condon
The eladrin known as "Ivy" is new to civilization, and she truly never realized how much of the world she had missed throughout her travels. For her entire life, her only companions were the woods and the one person that raised her. A bit of a puppy (sometimes literally), Ivy latched onto the first group she met and is excited to see where these new people will lead her. As both an eladrin and a druid, Ivy knows seasons change and she can't wait to discover what the next season of her life holds in store. By the way, what's a store?


Althea of Nur
Race: Fire Genasi
Background: Soldier
Player: Hillary Levi
Althea likes to keep to herself and doesn’t share much about where she’s from or what she’s doing so far from home. (And what little she does share, she does so reluctantly.) As much as she tries to hide it, it’s hard to cover up the fact that she’s a fire genasi with hair that looks aflame. However, despite her lone-wolf attitude, she’s actually quite a compassionate person and will (generally) do the honorable thing. She’s also pretty bad in social situations and doesn’t get subtlety very well.


Phineus Longshadow
Race: Lightfoot Halfling
Background: Entertainer
Player: Jay Jones
A wanderer and a playful soul, Phineus Longshadow can usually be found in taverns and theaters, anywhere he can find a stage. A social player, he has a gift for defusing difficult situations. If cooler heads don’t prevail, Phineus is quick to retreat from a bad situation, leaving towns in his dust in order to avoid an ugly fallout.


Race: High Elf
Background: Noble
Player: Jeremy Fox
Up, lost in the clouds above forbidding spires and shadowed crags clings the Temple of Velosa's Breath. The wind whips through carved stone singing an unceasing song that drifts through the hundreds of rooms in the hanging temple. Quatra has lived and served at the temple for decades, honing his body and his mind under the teachings of the Four Masters. They are called Smoke, Dust, Vapor, and Cloud and they named Quatra once he had transcended the 100 Rooms of Elemental Trial. His name is not a common one given at the temple, it means "He of 4 minds" or "The Lost Wind" and sometimes even "The Prison of Elements." It is not a kind name. All of the students of Velosa's Breath are tasked with entering the world once they transcend the trials; Quatra is now ready to learn of the deeper, hidden elements that can only be found with experience. Quatra is ready to leave his past behind.