How We Roll #131 – The Nostalgia of 5th Edition

How We Roll #131 – The Nostalgia of 5th Edition

This week, we discuss one of the most prevalent design aspects of Dungeons & Dragons 5th edition… a tendency to retread the history of the game.

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How We Roll #123 – How To Run a Published Adventure (Princes of the Apocalypse Recap)

How We Roll #123 – How To Run a Published Adventure (Princes of the Apocalypse Recap)

This week, Mike talks about his advice for how to run a pre-written adventure, from the perspective of someone who has been doing it totally wrong. 

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How We Roll #92 – My First Total Party Kill (Final Tyranny of Dragons Recap)

How We Roll #92 – My First Total Party Kill (Final Tyranny of Dragons Recap)

In 10 years of playing tabletop games, Mike has never lost an entire party at once. That changed this month. Pour one out for the Knockdown Crew…

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How We Roll #91 – New Faces (Tyranny of Dragons Recap)

How We Roll #91 – New Faces (Tyranny of Dragons Recap)

This week, Mike’s Tyranny of Dragons game gains two replacement members and they plunge back into battle, as Mike twists the knife on the death of two former party members…

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How We Roll #89 – Tragedy (Tyranny of Dragons Recap)

How We Roll #89 – Tragedy (Tyranny of Dragons Recap)

Mike spent a week dreading a total party kill… and when the fight arrived, it was a bloodbath.

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How We Roll #87 – Nothing But Fun, Guys! (Tyranny of Dragons Recap)

How We Roll #87 – Nothing But Fun, Guys! (Tyranny of Dragons Recap)

This week, Mike is back with another Tyranny of Dragons campaign recap. And guess what – some people got knocked unconscious again!

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How We Roll #86 - Exit Strategy (Tyranny of Dragons Recap)

How We Roll #86 - Exit Strategy (Tyranny of Dragons Recap)

This week, we’re back with another Tyranny of Dragons, recapping a session where Mike literally had no idea what the players were going to do to get themselves out of trouble.

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How We Roll #85 - Everybody Loves A Uniform (Tyranny of Dragons Recap)

How We Roll #85 - Everybody Loves A Uniform (Tyranny of Dragons Recap)

This week, we recap the latest installment of Mike’s “Tyranny of Dragons” game, where the party is still split, and that means some things go very, very badly…

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How We Roll #83 - An Eye For An Eye (Tyranny of Dragons Recap)

How We Roll #83 - An Eye For An Eye (Tyranny of Dragons Recap)

This week, Mike recaps the third session of his Tyranny of Dragons campaign, where the players are given the chance to make an important choice, and things will never be the same…

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How We Roll #79 - They Get Knocked Down (Tyranny of Dragons Recap)

How We Roll #79 - They Get Knocked Down (Tyranny of Dragons Recap)

Mike recaps the second session of his new Tyranny of Dragons campaign, where he got awfully close to a total party kill…

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How We Roll #78 – My New Tyranny of Dragons Campaign

How We Roll #78 – My New Tyranny of Dragons Campaign

This month, Mike put together a new party of adventures to take a crack at running through “Tyranny of Dragons,” and this week he discusses the characters, the first session, and his goals for this campaign.   

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How We Roll #53 – When Things Don’t Work

How We Roll #53 – When Things Don’t Work

This week, Mike talks about the hard challenge of ending a campaign early when things just aren’t working out.

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How We Roll #49 - Fake It 'Til You Make It

How We Roll #49 - Fake It 'Til You Make It

This week, Mike reveals the greatest trick to running an RPG… pretending you already know all the tricks to running an RPG. 

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How We Roll #44 – Plotting, Part 1: In Defense of the Railroad

How We Roll #44 – Plotting, Part 1: In Defense of the Railroad

Over the next few weeks, we’ll be discussing a few different approaches to running plots in RPGs – this week, we’re defending railroad tracks.

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How We Roll #38 – How To Manipulate Your Players (Into Having Emotions)

How We Roll #38 – How To Manipulate Your Players (Into Having Emotions)

Mike shares some tips and tricks on emotional manipulation – in the service of storytelling, of course. Plus, our first Dungeon Design 2016 tie-breaker!

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How We Roll #37 – My Many Gaming Groups

How We Roll #37 – My Many Gaming Groups

This week, Mike shares the details of how he wound up as the Dungeon Master for three different D&D groups. 

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How We Roll #33 – Bonds and Rivalries

How We Roll #33 – Bonds and Rivalries

This week, we discuss how to establish bonds and rivalries between your player characters, in order to help flesh out further characterization.

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How We Roll #29 - How To Deal With Absent Players

How We Roll #29 - How To Deal With Absent Players

Every Thursday, our own Mike Christensen shares his stories, advice, and opinions on the subject of tabletop role-playing games. This week, we tackle how to deal with absent players. 

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How We Roll #27 – How To Run A Campaign

How We Roll #27 – How To Run A Campaign

This week, Mike follows up on last week’s article about one-shots, and offers some advice on how to run a campaign.

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