How We Roll - Taking a Couple of Weeks Off

How We Roll - Taking a Couple of Weeks Off

We’re taking a couple of weeks off, but we’ll be back soon with more RPG content!

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How We Roll #180 – When Do You Call for a Roll?

How We Roll #180 – When Do You Call for a Roll?

When should you request your players attempt a task or try recalling information, and when should you simply provide a narrative answer without a single die rolled? Today we tackle when you should – and should not – request dice rolls.

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How We Roll #179 – Magic Items, Part 2

How We Roll #179 – Magic Items, Part 2

In part two of our discussion on magic items, we discuss how to distribute magic items in the story, including some notes on magic item stores and how to make the items valuable to the party.

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How We Roll #178 – Magic Items, Part 1

How We Roll #178 – Magic Items, Part 1

This week, we answer a question about cool items, and help guide you on how to select the best way to decide on magic items for your games!

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How We Roll #177 - Gift Suggestions for Gamers

How We Roll #177 - Gift Suggestions for Gamers

Are you struggling to shop for the role-playing game fan(s) in your life? We have some answers for the gifts you can give to that special nerdy someone.

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How We Roll #176 – Worldbuilding: Modern Shorthand vs. Historical Accuracy

How We Roll #176 – Worldbuilding: Modern Shorthand vs. Historical Accuracy

In this week’s column, Mike discusses the fine line between “realism” in a medieval setting, and establishing a world quickly and coherently for the purposes of the story.

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How We Roll #175 – Tone

How We Roll #175 – Tone

Every Thursday, our own Mike Christensen shares his stories, advice, and opinions on the subject of tabletop role-playing games. This week, he shares the three best descriptions for the tone of his games.

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How We Roll #174 – Warhammer 40k Part 3: The Competitive Scene

How We Roll #174 – Warhammer 40k Part 3: The Competitive Scene

In Andrew Dickinger’s final Warhammer 40k article covers what you can expect from the competitive scene.

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How We Roll 173 – Warhammer 40k Part 2: How to Build an Army

How We Roll 173 – Warhammer 40k Part 2: How to Build an Army

In our second article about Warhammer 40k, Andrew breaks down what you need to know to put together your forces.

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How We Roll #172 – Why Play Warhammer 40k?

How We Roll #172 – Why Play Warhammer 40k?

In the first of three articles, Andrew Dickinger from Roll to Seize gives you everything you need to know about the game of Warhammer 40k!

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How We Roll #171 – The Eldritch Horror of the Aboleth (Monster Month)

How We Roll #171 – The Eldritch Horror of the Aboleth (Monster Month)

Monster Month comes to a close as we discuss the dreadful aboleth, Mike’s favorite D&D monster for some reason.

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How We Roll #170 – The Gothic Horror of the Vampire (Monster Month)

How We Roll #170 – The Gothic Horror of the Vampire (Monster Month)

In our third article for Monster Month, we sink our teeth (sorry, not sorry) into the versatile template of the vampire.

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How We Roll #169 – The Alien Horror of the Mind Flayer (Monster Month)

How We Roll #169 – The Alien Horror of the Mind Flayer (Monster Month)

In the second installment of Monster Month, we examine the emotionless malevolence of the mind flayers.

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How We Roll #168 – The Skin-Crawling Horror of the Hag (Monster Month)

How We Roll #168 – The Skin-Crawling Horror of the Hag (Monster Month)

Every week of October, we’ll focus on a different monster that can flourish in a horror game. This week, we examine the most wretched of creatures, the hag.

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How We Roll - Velvet League Final Thoughts: I'll Leave You With This...

How We Roll - Velvet League Final Thoughts: I'll Leave You With This...

In the wake of our first major Friday Night Quests campaign, we turn to our Dungeon Master, Jay Jones, for a few final bits of DM advice…

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How We Roll #166 – The Final Fight (Curse of Strahd Recap)

How We Roll #166 – The Final Fight (Curse of Strahd Recap)

This week, Mike recaps the final game of Matt’s Curse of Strahd campaign.

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How We Roll #165 – The Jericho Secrets (Curse of Strahd Recap)

How We Roll #165 – The Jericho Secrets (Curse of Strahd Recap)

This week, Mike recaps the second-to-last adventure in his Curse of Strahd campaign, which happens to include some mistrust between the Jericho sisters…

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How We Roll #164 – We March on Ravenloft (Curse of Strahd Recap)

How We Roll #164 – We March on Ravenloft (Curse of Strahd Recap)

This week we return to our Curse of Strahd recaps, as the Babes of Barovia attempt to make their assault on Ravenloft…

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How We Roll #163 – FaceTime with Yan-C-Bin (Princes of the Apocalypse Recap)

How We Roll #163 – FaceTime with Yan-C-Bin (Princes of the Apocalypse Recap)

This week, Mike concludes the Yartar arc of his Princes of the Apocalypse campaign, and plays a dirty trick on his players.

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How We Roll #162 – Under the Axel (Princes of the Apocalypse Recap)

How We Roll #162 – Under the Axel (Princes of the Apocalypse Recap)

Mike’s players’ journey through Yartar continued, as their dungeon master continued to make up new details on the fly.

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