How We Roll #179 – Magic Items, Part 2

How We Roll #179 – Magic Items, Part 2

In part two of our discussion on magic items, we discuss how to distribute magic items in the story, including some notes on magic item stores and how to make the items valuable to the party.

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How We Roll #178 – Magic Items, Part 1

How We Roll #178 – Magic Items, Part 1

This week, we answer a question about cool items, and help guide you on how to select the best way to decide on magic items for your games!

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How We Roll #177 - Gift Suggestions for Gamers

How We Roll #177 - Gift Suggestions for Gamers

Are you struggling to shop for the role-playing game fan(s) in your life? We have some answers for the gifts you can give to that special nerdy someone.

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How We Roll #156 – Mordenkainen’s Tome of Foes Review, Part 2: Elves

How We Roll #156 – Mordenkainen’s Tome of Foes Review, Part 2: Elves

This week we continue our review of the new D&D handbook, Mordenkainen’s Tome of Foes as we dive into the elves, the eladrin, the drow, and the shadar-kai.

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How We Roll #155 – Mordenkainen’s Tome of Foes Review, Part 1: The Blood War

How We Roll #155 – Mordenkainen’s Tome of Foes Review, Part 1: The Blood War

This week we kick off our review of the new D&D handbook, Mordenkainen’s Tome of Foes. We begin with the demons, the devils, and their age-old Blood War.

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How We Roll #146 – Consequences as Conditioning

How We Roll #146 – Consequences as Conditioning

This week, Mike discusses the ways your behavior as a DM can influence the players… sometimes in ways you may not have intended.

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How We Roll #131 – The Nostalgia of 5th Edition

How We Roll #131 – The Nostalgia of 5th Edition

This week, we discuss one of the most prevalent design aspects of Dungeons & Dragons 5th edition… a tendency to retread the history of the game.

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How We Roll #111 – Eerie Coincidences (Curse of Strahd Recap)

How We Roll #111 – Eerie Coincidences (Curse of Strahd Recap)

In our latest Curse of Strahd recap, the weird synchronicities surrounding the cleric’s death continue to pile on…

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How We Roll #106 – Initiative Tracking

How We Roll #106 – Initiative Tracking

This week, we look at the different ways to track initiative in D&D, since it can be difficult to find a method that does what you need.

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How We Roll #101 - Behind My GM Screen

How We Roll #101 - Behind My GM Screen

This week, Mike takes you behind his GM screen to see his notes and his workspace for when he runs games.

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How We Roll #98 – Rules Serve (Not Dictate) Reality

How We Roll #98 – Rules Serve (Not Dictate) Reality

This week, we look at the most recent episodes of Friday Night Quests and Critical Role, and we discuss rules reinforcing reality, and when they need to be set aside. 

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How We Roll #93 – Establishing a Tone

How We Roll #93 – Establishing a Tone

This week, Mike talks about one of the great unspoken challenges of running RPGs… finding a consistent tone for the entire party to buy into.

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How We Roll #71 - Music at the Table

How We Roll #71 - Music at the Table

Every Thursday, our own Mike Christensen shares his stories, advice, and opinions on the subject of tabletop role-playing games. This week, we talk about whether or not to use music at your table. 

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How We Roll #56 - Diversity As A Conscious Choice

How We Roll #56 - Diversity As A Conscious Choice

This week, Mike talks about the importance of including diversity in your games, to help lend verisimilitude to the world. Also, he talks about how easy it is to get it wrong if you’re not careful.

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How We Roll #49 - Fake It 'Til You Make It

How We Roll #49 - Fake It 'Til You Make It

This week, Mike reveals the greatest trick to running an RPG… pretending you already know all the tricks to running an RPG. 

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How We Roll #48 – How Much Do You Tell Your Players?

How We Roll #48 – How Much Do You Tell Your Players?

Every Thursday, our own Mike Christensen shares his stories, advice, and opinions on the subject of tabletop role-playing games. This week, we talk about how much information to give your players.

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How We Roll #47 – This Time, I Killed A Valkyrie

How We Roll #47 – This Time, I Killed A Valkyrie

Believe it or not, Mike killed another player character in one of his weekly D&D games. You probably believe it; it’s happened 3 times in 3 months. Though maybe you don’t believe it for that same reason.

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How We Roll #45 - Plotting, Part 2: Playing in the Sandbox

How We Roll #45 - Plotting, Part 2: Playing in the Sandbox

Last week, we discussed the value of adventures on railroad tracks. This week, we discuss the opposite – the open world sandbox.

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How We Roll #39 - Table Etiquette

How We Roll #39 - Table Etiquette

Mike discusses the table etiquette rules he laid out for his D&D groups, and the reasoning behind each one of them.

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How We Roll #37 – My Many Gaming Groups

How We Roll #37 – My Many Gaming Groups

This week, Mike shares the details of how he wound up as the Dungeon Master for three different D&D groups. 

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