How We Roll #146 – Consequences as Conditioning

How We Roll #146 – Consequences as Conditioning

This week, Mike discusses the ways your behavior as a DM can influence the players… sometimes in ways you may not have intended.

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How We Roll #145 – Against the Giants 4 Realz (Daniel’s Campaign Recap)

How We Roll #145 – Against the Giants 4 Realz (Daniel’s Campaign Recap)

This week, Mike recounts the dramatic conclusion to the hill giant encounter from Tales of the Yawning Portal

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How We Roll #144 – Testing the Party’s Limits (Princes of the Apocalypse Recap)

How We Roll #144 – Testing the Party’s Limits (Princes of the Apocalypse Recap)

In the latest Princes of the Apocalypse recap, the gang must try to survive a midnight ambush, as well as a DM who is still getting a handle on a new system for building encounters… 

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How We Roll #143 – Caravan, Take 2 (Princes of the Apocalypse Recap)

How We Roll #143 – Caravan, Take 2 (Princes of the Apocalypse Recap)

In his Princes of the Apocalypse campaign, Mike took another crack at designing a leg of the adventure to focus on a caravan journey, since that didn’t go so well for the last group that tried it…

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How We Roll #142 – New Allies (Curse of Strahd Recap)

How We Roll #142 – New Allies (Curse of Strahd Recap)

Another Curse of Strahd recap is here, as the party gains a new ally and looks for the information that can help them kill the devil Strahd…

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How We Roll #141 – The Reckoning (Curse of Strahd Recap)

How We Roll #141 – The Reckoning (Curse of Strahd Recap)

In our most recent Curse of Strahd session, the party crossed a long-standing mission off of their to-do list… and then got royally spanked. 

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How We Roll #140 – Factions (Princes of the Apocalypse)

How We Roll #140 – Factions (Princes of the Apocalypse)

This week, Mike discusses a session of Princes of the Apocalypse where the party met a few new NPCs, each with their own allegiances…

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How We Roll #139 – Witch, Please! (Curse of Strahd Recap)

How We Roll #139 – Witch, Please! (Curse of Strahd Recap)

In the latest Curse of Strahd recap, the party was once again ambushed by enemies looking to take their holy relics… and Mike’s cleric was finally asked to explain her shifty behavior. 

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How We Roll #138 – Going Up Against the Giants (Daniel Campaign Recap)

How We Roll #138 – Going Up Against the Giants (Daniel Campaign Recap)

Mike talks about the Against the Giants campaign Daniel Fernandez is running, and the other elements Daniel has added in to mix things up a bit… 

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How We Roll #137 – Character Creation with Xanathar (Daniel Campaign Recap)

How We Roll #137 – Character Creation with Xanathar (Daniel Campaign Recap)

This week, Mike discusses his new D&D character, and using the backstory materials in Xanathar’s Guide to Everything to build a rich history.

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How We Roll #136 – Downtime and Conjuration Spells (Princes of the Apocalypse Recap)

How We Roll #136 – Downtime and Conjuration Spells (Princes of the Apocalypse Recap)

This week, Mike recaps the Princes of the Apocalypse session where all four players became 5th level druids, and things just got silly.

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How We Roll #135 – When the Bell Tolls (Curse of Strahd Recap)

How We Roll #135 – When the Bell Tolls (Curse of Strahd Recap)

It’s time for another Curse of Strahd recap, and hey guess what? Someone dies!

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Mike Watches “Star Wars: The Clone Wars” – Final Thoughts

Mike Watches “Star Wars: The Clone Wars” – Final Thoughts

In this week’s Star Wars: The Clone Wars review, Mike shares his final thoughts on the series.

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How We Roll #134 – A Barely-Balanced Fight (Princes of the Apocalypse Recap)

How We Roll #134 – A Barely-Balanced Fight (Princes of the Apocalypse Recap)

In our latest recap of Mike’s Princes of the Apocalypse campaign, the party finally reached a battle that they had nearly out-leveled.

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Mike Watches “Star Wars: The Clone Wars” – Story Reel #8, “Unfinished Business”

Mike Watches “Star Wars: The Clone Wars” – Story Reel #8, “Unfinished Business”

In this week’s Star Wars: The Clone Wars review, we’re watching “Unfinished Business,” the conclusion of the clone trooper/Echo rescue arc.

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How We Roll #133 – Battle of Yester Hill (Curse of Strahd Recap)

How We Roll #133 – Battle of Yester Hill (Curse of Strahd Recap)

In our latest Curse of Strahd recap, the party takes on a brutal fight in order to lay their fallen friend to rest…

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Mike Watches “Star Wars: The Clone Wars” – Story Reel #7, “On the Wings of Keeradaks”

Mike Watches “Star Wars: The Clone Wars” – Story Reel #7, “On the Wings of Keeradaks”

In this week’s Star Wars: The Clone Wars review, we’re watching “On the Wings of Keeradaks,” where our heroes try to extract Echo from behind enemy lines. 

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How We Roll #132 – Lawful Good and Captain America

How We Roll #132 – Lawful Good and Captain America

This week, we discuss the concept of a Lawful Good character in the context of the best on-screen example, Captain America.

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Mike Watches “Star Wars: The Clone Wars” – Story Reel #6, “A Distant Echo”

Mike Watches “Star Wars: The Clone Wars” – Story Reel #6, “A Distant Echo”

In this week’s Star Wars: The Clone Wars review, we’re watching “A Distant Echo,” where Anakin and Rex lead the Bad Batch to attempt to rescue a captured clone.

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How We Roll #131 – The Nostalgia of 5th Edition

How We Roll #131 – The Nostalgia of 5th Edition

This week, we discuss one of the most prevalent design aspects of Dungeons & Dragons 5th edition… a tendency to retread the history of the game.

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