How We Roll #99 – Double-Check Your Murder-Math (Valkyries Recap)

How We Roll #99 – Double-Check Your Murder-Math (Valkyries Recap)

We recap Mike’s latest D&D session, where he got pretty close to accidentally killing a character in the Valkyries group because he didn’t check his work.

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Mike Watches “Star Wars: The Clone Wars” – 5x08, “Bound for Rescue”

Mike Watches “Star Wars: The Clone Wars” – 5x08, “Bound for Rescue”

In this week’s Star Wars: The Clone Wars review, we’re watching “Bound for Rescue,” and our youngling heroes must find a way to liberate Ahsoka from Hondo’s clutches…

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How We Roll #98 – Rules Serve (Not Dictate) Reality

How We Roll #98 – Rules Serve (Not Dictate) Reality

This week, we look at the most recent episodes of Friday Night Quests and Critical Role, and we discuss rules reinforcing reality, and when they need to be set aside. 

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Mike Watches “Star Wars: The Clone Wars” – 5x07, “A Test of Strength”

Mike Watches “Star Wars: The Clone Wars” – 5x07, “A Test of Strength”

n this week’s Star Wars: The Clone Wars review, we’re watching “A Test of Strength,” where our group of younglings hit a snag on their mission to assemble their lightsabers… 

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How We Roll #97 - The Setting as the Adventure

How We Roll #97 - The Setting as the Adventure

In this week's article, we look at the current "Friday Night Quests" adventure and analyze the setting-first approach to adventure design.

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Mike Watches “Star Wars: The Clone Wars” – 5x06, “The Gathering”

Mike Watches “Star Wars: The Clone Wars” – 5x06, “The Gathering”

In this week’s Star Wars: The Clone Wars review, we’re watching “The Gathering,” which is just chock-full of child endangerment.

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How We Roll #96 – When Your Head’s Not In The Game

How We Roll #96 – When Your Head’s Not In The Game

This week, Mike talks about how to handle games when real life rears its ugly head…

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Mike Watches “Star Wars: The Clone Wars” – 5x05, “Tipping Points”

Mike Watches “Star Wars: The Clone Wars” – 5x05, “Tipping Points”

In this week’s Star Wars: The Clone Wars review, we’re watching “Tipping Points,” the striking finale of the Onderon arc!

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Mike Watches “Star Wars: The Clone Wars” – 5x04, “The Soft War”

Mike Watches “Star Wars: The Clone Wars” – 5x04, “The Soft War”

In this week’s Star Wars: The Clone Wars review, we’re watching “The Soft War,” part three of the Onderon rebellion storyline.

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How We Roll #95 – The Fantastic and the Mundane

How We Roll #95 – The Fantastic and the Mundane

This week, we talk about blending the fantastic and the mundane in order to lend some verisimilitude to the bizarre worlds of RPG games. 

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Mike Watches “Star Wars: The Clone Wars” – 5x03, “Front Runners”

Mike Watches “Star Wars: The Clone Wars” – 5x03, “Front Runners”

In this week’s Star Wars: The Clone Wars review, we’re watching “Front Runners,” as the rebels begin to take more proactive measures in the capital city of Onderon…

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How We Roll #94 – Playing it Straight

How We Roll #94 – Playing it Straight

This week, Mike talks about a rule he tries to employ in his games, regarding avoiding joking around out-of-character as much as possible (especially for the GM).

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Mike Watches “Star Wars: The Clone Wars” – 5x02, “A War on Two Fronts”

Mike Watches “Star Wars: The Clone Wars” – 5x02, “A War on Two Fronts”

In this week’s Star Wars: The Clone Wars review, we’re watching “A War on Two Fronts,” where the Jedi try their hand at funding and training terrorists! No, that’s not a joke.

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How We Roll #93 – Establishing a Tone

How We Roll #93 – Establishing a Tone

This week, Mike talks about one of the great unspoken challenges of running RPGs… finding a consistent tone for the entire party to buy into.

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Mike Watches “Star Wars: The Clone Wars” – 5x01, “Revival”

Mike Watches “Star Wars: The Clone Wars” – 5x01, “Revival”

In this week’s Star Wars: The Clone Wars review, we’re watching “Revival,” where Darth Maul begins to implement his plan, and only Obi-Wan and our favorite space pirate stand in his way…

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How We Roll #92 – My First Total Party Kill (Final Tyranny of Dragons Recap)

How We Roll #92 – My First Total Party Kill (Final Tyranny of Dragons Recap)

In 10 years of playing tabletop games, Mike has never lost an entire party at once. That changed this month. Pour one out for the Knockdown Crew…

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How We Roll #91 – New Faces (Tyranny of Dragons Recap)

How We Roll #91 – New Faces (Tyranny of Dragons Recap)

This week, Mike’s Tyranny of Dragons game gains two replacement members and they plunge back into battle, as Mike twists the knife on the death of two former party members…

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Mike Watches “Star Wars: The Clone Wars” – 4x22, “Revenge”

Mike Watches “Star Wars: The Clone Wars” – 4x22, “Revenge”

In this week’s Star Wars: The Clone Wars review, we’re watching “Revenge,” the season 4 finale in which Darth Maul and Obi-Wan finally come face-to-face once again… 

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How We Roll #90 – Unknown Armies, Session Zero

How We Roll #90 – Unknown Armies, Session Zero

This week, Mike talks about the new edition of Unknown Armies, and how they suggest you start your campaign. Unsurprisingly, the recommended zero session is crazy bonkers. 

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Mike Watches “Star Wars: The Clone Wars” – 4x21, “Brothers”

Mike Watches “Star Wars: The Clone Wars” – 4x21, “Brothers”

In this week’s Star Wars: The Clone Wars review, we’re watching “Brothers,” where Savage’s search for Darth Maul comes to an end…

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